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We made a Chat Application that is Fast, Reliable and Affordable

We made a Chat Application that is Fast, Reliable and Affordable

case-06 (2)

Overview

We planned to create an integrated and composite chat application based upon WebRTC technology.

The objective was to make it cross-platform compatible with all WebRTC supported browsers for both PC and Mobile devices.
We wanted to develop the application with all the good to have and the necessary features like one to one audio/video chat, group chat, conferences, file sharing, screen sharing, and white-boarding.
In addition to the features, we wanted the application to be fast, reliable and affordable.

Challenges

To design, develop and integrate the audio, video, text chat, file sharing, and all other options for both mobile and web environments.

Creating and developing the code for the web version in a way that it is easy to be integrated into any website and it takes lesser time to upgrade and maintain the application.
To create a central database for both web and mobile systems.
To build a SaaS based or a Cloud based system with multilevel access facility which will be available for access by a Super-admin and the admins.

Implementation of Plan

We initiated our efforts with a comprehensive designing and development of the audio, video, text chat and file sharing facilities. We used our HTML expertise to design an interface which looks professional and is easy to use.
An admin profile was built giving users the access to:
  • List of all registered users
  • Block an user
  • Edit details of an user
  • Delete a user
  • List of all online users
  • Chat history (including files shared) – based on date, based on user
  • Reset/Change Password
  • List of all groups
  • Members in a Group
  • Option to ban a group, etc.
We developed a SaaS based system, where users can sign-up for a monthly or yearly subscription and use the chat in their systems.On purchasing a package, the user admin gets the access to his/her own admin section. They also get a code which they can embed within their website or application.We then implemented a screen-sharing facility to let users share their device screen with the users on the other end and white-boarding to let a user write something on his/her screen and share it with multiple users. Here we used the same database we used for the text-chat option. This helps maintain a uniformity in line of communication within the users.Facilities to broadcast audio and video, saving audio and video files for downloading and streaming later, and auto translation for text chats were also enabled.We updated the SaaS model embed code to a JavaScript based code.The JavaScript code helps fetch the test scripts and create the necessary HTML elements.In addition to all these, we also created some enhanced features in the application like an option to put masks on faces during the video call and to use frames and backgrounds while in a video call.The user admins have the access to upload masks, frames and backgrounds for these purposes.We utilized WebRTC and Socket.IO to create a real-time bi-directional line of communication between the web browsers and the applications.The WebRTC technology allows audio and video communication to work inside web pages by allowing direct peer-to-peer communication elimination any need to install plugins.With Cordova, we built the application for mobile devices using HTML, CSS and JavaScript. It let us use lesser and simpler codes which iterate faster. We used MongoDB as the database system for cross platform orientation, AngularJS for front-end and Node.js for server side framework.We built the application based on peer to peer technology model, which does not need a central server except for hand sharing. This makes it much faster to send/receive files and communicate using the application.
Testimonials

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